Skip to main content

Table 2 Intervention characteristics for the comparative effectiveness of virtual reality-based upper limb rehabilitation versus conventional therapy on ADL and QoL in stroke patients

From: Effect of virtual reality-based upper limb training on activity of daily living and quality of life among stroke survivors: a systematic review and meta-analysis

Authors

Characteristics of exercise in control

Characteristics of exercise in experimental

Primary outcome

Is the VR intervention combined with conventional?

Duration of interventions (weeks)

Duration and frequency

Control

Intervention

Laffonte et al.,2020 [55]

CT

CT plus VR

BI

Yes

6

45 Min/session, 5 days /week

45 Min/session, 5 days /week

Afsar et al., 2018 [54]

CT

CT Plus Xbox Kinect game system

FIM

Yes

4

60 Min /session, 6 days/week

60 Min /session, 6 days/week

Gueye et al.,2021 [60]

CT

CT plus VR Armeo Spring

FIM

Yes

3

40 Min/session, 4 days/week

40 Min/session, 4 days/week

Mekbib et al.,2021 [56]

CT

CT for plus IVR

BI

Yes

2

60 Min/session, 4 days/week

60 Min/session, 4 days/week

Leng et al.,2022 [53]

CT

CT plus VR-based game

BI

Yes

3

30 Min/session, 5 days a week

30 Min /session, 5 days a week

Shin et al.,2014 [75]

CT

CT plus VR-based training

MBI

Yes

6

60 Min/session, 3days/week

60 Min/session, five 3days/week

Rong et al.,2021 [74]

CT with Mirror visual feedback

CT plus Robot-assisted training combination with base camera-based Mirror-Visual feedback

FIM and MBI

Yes

4

90 Min/session, 5 days/week

90 Min/session, 5 days/week

Kwon et al. 2012 [59]

CT

CT combined with an intensive VR program

MBI

Yes

4

70 Min/session, 5 days/week

30 Min/session, 5 days/week

Long et al.,2020 [66]

CT

CT plus VR program

MBI

Yes

3

45 Min/session, 5

days/week

45 Min/session, 5 days/ week

Yin et al.,2014 (58)

Ct

CT plus VR therapy

FIM

Yes

2

30Min/session, 5days/week

30Min/session, 5days/week

Huang et al.,2023 [48]

CT

CT plus VR

BI

Yes

3

60Min/session, 5days/week

30Min/session,5days/week

Park et al.,2019 [73]

CT

CT plus based VR-based therapy

MBI and SF-36

Yes

4

30 min/session, 5 days/week

30 min/session, 5 days/week

Turolla et al.,2013 [76]

CT

CT plus VR

FIM

Yes

4

120Min/session,

5 days /week

120Min/session,

5 days /week

Cameir˜ao et al., 2011 [57]

CT

CT plus VR-based games

BI

Yes

12

20 Min/session,

3days/ week

20 Min/session,

3days/ week

Zheng et al., 2015 [50]

CT

CT plus VR

MBI and SIS

Yes

4

30 Min/ session, 6 days/week

30 Min/ session, 6 days/week

Amin et al., 2024 [47]

CT

CT plus VR

MBI and SS QOL

Yes

6

48 Min/session for 2 weeks then 80 Min/session for 4 weeks, 4 days/week

24 Min/per session for 2, then 40 Min/per session for 4 weeks, 4 days/per week

Shin et al., 2016 [75]

CT

CT plus VR

SIS

Yes

4

30 Min /session, 5 days/week

30 Min /session, 5 days/week

Sip et al., 2023 [69]

CT

CT plus VR

SF-36

Yes

3

30 Min/session, 6days/week, 18days only

30 Min/session, 6days/week, 18days only

Rodríguez-Hernández et al., 2021 [68]

CT

CT plus VR

EQ-VAS

Yes

3

150 Min/session, 5days week

150 Min/session, 5days week

Ribeiro et al., 2015 [62]

CT

CT plus VR based therapy

SF-36

Yes

8

60 Min/session, 2 days/week

60 Min/session, 2 days/week

Ali et al., 2024 [65]

CT

CT plus VR-based gamified therapy

SIS

Yes

6

120 Min/session, 6 days /week

120 Min/session, 6 days /week

Keskin et al.,2020 [67]

CT

VR-based therapy

BI

No

6

60 Min/session, 5 days/weekdays/week

60 Min/session, 5 days/week

Saposnik et al.,2016 [80]

CT

VR-based Nintendo Wii

BI and FIM

No

2

60 Min/session,

5 days/week

60 Min/session,

5 days/week

Choi et al.,2014 [49]

CT

Commercial gaming-based VR therapy using Wii (Nintendo, Tokyo, Japan)

MBI

No

4

30 Min/session, 5 days/4 week

30 Min/session, 5 days/4 week

Kiper et al.,2013 [71]

CT

VR-based therapy

FIM

No

5

120/session, 5 days/week

120/session, 5 days/week

Lee et al.,2016 [64]

CT

Individual-based VR-based therapy

MBI

No

8

30 Min/session,

3 days/week

30 Min/session,

3 days/week

Ogun et al.,2019 [61]

CT

VR based therapy

FIM

No

6

60 Min/session, 3 days/week

60 Min/session, 3 days/week

Choi et al.,2021 [51]

CT

VR based therapy

MBI

No

4

30 Min/session, 3 days/ week

30 Min/session, 3 days/ week

Piron et al., 2010 [63]

CT

VR based therapy

FIM

No

4

60 Min/session, 5 days /week

60 Min/session, 5 days /week

Ballester et al., 2016 [70]

CT

VR-based therapy

BI

No

6

30 Min/session,

5 days /week

30 Min/session,

5 days /week

  1. CT = Conventional Therapy, BI = Barthel Index, MBI = Modified Barthel Index, FIM = Functional Independence Measure, Min = Minute/s, EQ VAS = Euro QoL Visual Analogue Scale; SS QoL = Stroke Specific Quality of Life, SIS = Stroke Impact Scale, and SF-36 = Short-Form 36 Health Survey