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Table 3 the mapping relationships between the 6 elements of the SGDA and proposed framework

From: CFI: a VR motor rehabilitation serious game design framework integrating rehabilitation function and game design principles with an upper limb case

SGDA

CFI

Purpose

Stage goal

Content

Feedback, Motion Mapping

Mechanics

Game rules, Feedback, Reward Mechanism, Difficulty

Fiction & Narrative

Story

Aesthetics & Graphics

Art Design, Music & Sound Design

Framing

Game rules, Difficulty, Feedback, story